Bruce Lee for C64- remade for PC by Nigel Clarkston

This review will probably be the nostalgia trip of a lifetime for those of you who (like myself) happened to own a Commodore 64 back in the 80s. For anyone who needs reminding, the C64 was the brown(ish) chunky looking computer that followed hot on the heals of other legendary mean machines like the old Atari and the Colecovision.

One of the good things about the C64 was the fact that there was a MASSIVE supply of games available for the thing. We're talking games of every genre you could possibly think of! And if you happened to be a martial arts fan AND the proud owner of a C64, you were made! There were more martial arts games available for the C64 than there are available for today's Xbox, Gamecube and Playstation COMBINED!!!

"Bruce Lee" was one of the more early releases for the C64 and is fondly remembered by many as being one of the original and best platform games of all time. One of my happiest childhood memories is staying off school with a flu and playing Bruce Lee all day long! Now, (at last!!!) a computer guru by the name of Mark Rosten has produced a virtually identical remake of the classic game that can be played on a modern PC.

In the game your goal, as Bruce Lee, is simply to collect as many lanterns as you possibly can and therefore progress through the various scenes as you do so. In order to collect the lanterns you must leap across platforms, avoid deadly spikes, steer clear of electrical impulses (which travel across the floor), climb up errrr… things, dodge strange flying lobsters(?!) and generally run around like a madman!
But just in case you think that sounds easy, THANK AGAIN- for in this game lurks 2 immortal bad guys, both of whom are intent on chasing and generally harassing you everywhere you go!

.Platform: .Windows9x/Me/XP
.Developer: Mark Rosten
.Size: 644 KB
.Website:
.www.planetflibble.com/blitz/
.

One of the baddies is a ninja whose very appearance strikes fear into the heart of all who cross his path...
He appears to only have one move which is to prod you with his tiny little sword. He is also admittedly a tiny bit disadvantaged in the sense that he cannot climb or jump. So, the next time you're being assaulted by a ninja, it seems the best defence is to simply climb one or two rungs of a ladder (or other climbable object) and you'll be safely out of harm's way! But beware(!)- for when you kill this ninja (3 punches or 2 kicks will do the trick), his body simply vanishes and after 10 seconds or so he reappears!
The other baddie is even more terrifying than the ninja. He is the deadly "Yamo"...
Yamo is a somewhat overweight green guy who, like the ninja, seems obsessed with the idea of chasing you around and doing everything he can to stop you from getting your hands on those precious lanterns. Like the ninja, he also has one or two weaknesses. For one thing, he doesn't appear to be able to duck or even bend down (probably cos he's so fat!). This means that when you are being assaulted by Yamo- all you have to do is simply lie down on the ground beside him and laugh with glee as his punches travel harmlessly over your head!

But for all his faults, Yamo has one or two minor advantages over his ninja friend. For one thing he has not one but two moves- a punch and a kick. The other advantage he has over his ninja friend is that he can take more of a beating (for example, you only need to kick the ninja twice to kill him, but to kill Yamo you need to kick him 3 times).

Together these two form what must be considered the Commodore 64's answer to Laurel and Hardy. The list of cock-ups that the they get involved in is ridiculous! They are constantly and repeatedly falling into electric fields, getting trapped in nooks and crannies, running into explosions and of course the old chestnut of them all- the platform gag (where one guy jumps off a platform then stands around doing nothing until eventually the other guy jumps off the same platform and crushes him!)
But let's not forget our hero of the moment, Bruce Lee...

The original makers of this game felt that Bruce needed more of a macho image for this particular venture, so as you can see, they gave him a pair of black gloves to match his black trousers. As we all know, the real Bruce Lee was obsessed with idea of stripping down what was not essential in field of martial arts and creating a fighting method that was both efficient and direct. The developers of Bruce Lee- the game, took this concept to the extreme by limiting Bruce Lee to having merely two moves at his disposal. Like Yamo, Bruce is only capable of doing flying kicks and a straight punches.

Playing this game recently (for the first time in about 15 years!) I suddenly noticed that there was another deep and meaningful thing going on (that until now I had never been aware of). Believe it or not, it is possible to complete the entire game without ever throwing a single move or getting involved in one fight!!! It's quite easy really- all you have to do is simply avoid the two villains as much as possible and if you ever find yourself standing within their striking range, you simply duck, climb a ladder or run past them. Thanks to this game, I feel as though I finally understand what Bruce Lee meant when he spoke about "the art of fighting without fighting".

Screenshot

Anyone who is revisiting the Bruce Lee game after a long absence will be shocked at how Lego-like the graphics are. On the other hand, people who decide to check out the game for the very first time will undoubtedly be left in a state of bewilderment as they try to figure out:


More Screenshots (check out the bizzare scenery!)
and A- What has this game got to do with Bruce Lee?

B- Where does Bruce store all those lanterns?

C- Why is he so obsessed with collecting lanterns in the first place?

D- How on Earth could anyone become addicted to this???

But whatever you may think, it cannot be denied that there is a certain magic about Bruce Lee- the game. And it's a magic that today's game developers seem to have forgotten all about.

Some would argue that the beauty of this game is the smooth game play. Others would argue that it's the game's sheer simplicity that makes it so magical. My own interpretation would be to say that the factor which really makes this game special is the scenery. The scenery in this game is bizarre. The backdrops on each of the different levels range from being predominantly grey to being vibrant colourful, psychedelic explorations into an uncharted realm of insanity. There are strange looking objects everywhere! Sometimes you can look on a wall and see something that resembles a Yin Yang symbol. Other times you can be glancing at something else that looks a bit like a Christmas tree, but a closer look reveals it's a strange looking... errrrr... "thing" with 4 arms that doesn't move or do anything! There is also a statue of a bull which comes to life and starts making strange noises as it beckons you deeper into the depths of this strange and forbidding universe! Even on the very last scene, when you eventually win and enter the room of treasure, you inevitably find yourself looking around wondering "what IS this place????"

Unlike many C64 games, "Bruce Lee" features no music at all. This gives the game a slightly eerie atmosphere. If there was going to be backing music for the game then an ideal choice would have been to use the Beatles hit "Lucy in the Sky with Diamonds". Either that or perhaps "Purple Haze" by Jimi Hendrix- any of those would have been definite winners.

Bruce Lee for C64 is a game that demands your respect and attention. Sure, there are some among us who will laugh when they see the poor graphics. There are some who will feel let down at the lack of martial arts content. But whatever category you may fall into, the overwhelming chances are that if try this game out (even just once!), then you will not be able to live in peace again until you have completed it in its entirety!

But you may be wondering, "Just how close to the original classic is Mark Rosten's new remake?" Well, from the word "go" I would say the remake gets a definite thumbs up. For one thing, it works! You do not need to be a computer geek to get this game working- you simply download the thing and a couple of clicks later you'll be ready for action! It's also a surprizingly small file size and should you choose to download it, you'll be up and running within a few minutes. The other great piece of news is that you don't need any other emulation software in order for the game to work. This is a major plus!

On Mark Rosten's website he outlines a very rough description of how he made the game. His talk of "grabbing" graphics and such like all seemed rather crude and I must confess that I had low expectations when I first installed the thing. That was a week ago and since then I have being playing the game constantly. Even now, I find it virtually impossible to tell the difference between this and the old C64 original! The handling is perfect, the graphics are spot on, the characters behave just the same and the sounds are also perfectly cloned and well balanced.

Screenshot

I have been trying really hard to spot differences between this and the original since I got it. Mark tells us of one difference on his website which is that Yamo now has the ability to climb and jump. But make no mistake, this is a definite improvement- not a flaw! On his website, Mark also hints that there are one or two other minor things and this morning, (after 7 long days!) I think I finally spotted one very subtle difference (to do with the ninja), but it was so minor that I'm not sure if it's even worth mentioning. Bare in mind, I am a person who spent literally years playing Bruce Lee and I still feel as though I know the original C64 version inside out.

So, to the designer I would like to extend a warm thank you for reminding me of the reason why I spent most of my childhood stuck indoors. And yes... it was worth it!

 

Gaming Legends of Yesteryear...


 
First came the Atari
...then the Colecovision
...and finally, the awesome C64!


Special thanks go to Mark Rosten for giving us permission to use material from his website!

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